Credits

  • inolen/quakejs - The really awesome QuakeJS project that makes this possible.
  • ioquake/ioq3 - The community supported version of Quake 3 used by QuakeJS. It is licensed under the GPLv2.
  • begleysm/quakejs - Information in the README.md (very helpful) was used as a guide, as well as, some forked assets of this project (which came from quakejs-web originally) were used.
  • joz3d.net - Useful information about configuration values.